There are very few documents on Linux Graphics Stacks. In this post, I will collect some relatively well written documents on this topic.
- The Linux Graphics Stack
- The State of Linux Graphics
- Though it is written old, 2005, it describes the broad landscape of technologies incuding XAA, EXA, X Render, DRI, Mesa, XGL, EGL, and so on.
- More explanations on DRI and other jargons
- How to build and install full graphics stack from git
- You will learn where the packages are and how to install.
- Introduction to Gallium3D
- Gallium3D Wikipedia
- X.org Events
- X Developers’ Summit (XDS) and more
- How NVidia hardware works
- X.Org EVoC Work On Gallium3D OpenCL
- OpenCL 1.1 implementation on Gallium3D
- Accelerated OpenCL using Gallium3D
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